Shotgun/blastcannon, commando pistol, Plasma Torch/melee, Fusion Cutter, Award fire/arc/disintegrater shotgun.ĥ. Engineer/tech with fusion cutter that refills ammo: Grenades, Mines, pistol whip, Anti-inf grenade/emp launcher, Award quick draw.Ĥ. Lock-on missiles, pistol, Award Remote Missile. Heavy/Demolition, now with more fire power: Recon Droid (replacing autoturret), grenade, knife, Award quick draw.ģ. Sniper rifle, pistol, recon/stealth mode, Award Repeater or pulse-beam mode. Sniper/Recon with basic stealth that only works at slow speeds: Grenade, team bacta boost, melee, Award quick draw.Ģ. Soldier/Medic with Bacta/Regen health:Ĭarbine, semi-auto rifle with stun-shot, pistol, Award rifle. Replaces the 4 main factions, here is the side layout:ġ. + Alternate vehicles: BF1 rebel tank, eta shuttle for rebels, Troop Transport for imps, BF1 MAF transport, Utapau ship removed. ![]() + Big remote space lasers from my SWS map + Lots of charge up controls and extra abilities + Improved animations, force powers, award weapons + Better models, effects, textures, animations + Fixed 1st person (FPS) views and HUD icons + Tons of new weapons and effects New V3 Features: + Improved vehicles with more 1st person options + Many new and improved models from modding community ![]() + 'Power Sides' that give characters more abilities like melee, stun, and new force powers + Recovered content from both Pandemic Battlefront games and Freeradical BF3
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